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Safety Guide To Buying Board Games Online

  The main article can be found on  https://www.werenotwizards.co.uk/a-guide-to-buying-board-games-online/ Whether you're an active player looking for that next hot board game, or a collector looking to fill a gap on the shelf. There's so many different ways to purchase games that it can be confusing. Sometimes chasing that 'must have' can put you into the potential situation of being scammed out of your cold hard cash for card board. You want to buy from the right sellers and avoid refunds and returns.  Here's a simply guide to keep your bank account safe and your collection full. Online Websites RULE ONE - Stick to the sites you know, unless they come recommended by several peers. If you're a member of a local gaming group, Facebook Group or Tabletop Discord, it's worthwhile  asking your friends and fellow gamers if they've heard of the site you've been checking out. If they have doubts, then consider leaving well alone. The tabletop website www.bo

Amass - The Battle for Resources on Planet XS - Board Game Kickstarter Preview

This is the pre-production version, so the art, rules and mechanics may be subject to change over the next couple of months. Therefore please treat this as a first thoughts piece, based on version of the game that we were provided with. We have not been paid for the preview. We also do not provide a full play by play explanation of the game, so not all mechanics may be mentioned in the preview. I can't think of anything worse than putting your creation out there to an audience in order to ask for money to get the project made, only to have it miss the mark. It must put you into a position where you start to wonder whether you actually don't have something of worth and fun to offer people. Though with Kickstarter it seems to be more about the sizzle and less about the sausage. I've played some mediocre extremely well funded projects in my time. So to me, first time Kickstarter success demonstrates that you're excellent at marketing and audience building, and not necessa

Empire Plateau Board Game Kickstarter Preview

This is the pre-production version, so the art, rules and mechanics may be subject to change over the next couple of months. Therefore please treat this as a first thoughts piece, based on version of the game that we were provided with. We have not been paid for the preview. We also do not provide a full play by play explanation of the game, so not all mechanics may be mentioned in the preview. So what have I done? I really don't know. I have a rule about reviews that I keep to myself which is very simple. Any designer that contacts me and says 'Well, it's like chess but..' I normally respond with a quiet thank you and then a polite decline. I want people to sell me the game because of what it is, not because they claim to have improved a game that is so in it's own category some people wouldn't even necessarily put it down as a board game. No, making the horsey jump an extra space isn't going to cut it, and no I like the prawns the way they are I thank you

Point Salad Card Game Review - AEG / Flatout Games

This review is based on the final retail version of the game provided to us by the designer and publisher. We were not paid for this review. We give a general overview of the gameplay and so not all of the mechanical aspects of the game may be mentioned. I've been hearing about Point Salad for some time, which is mainly down to the prolific streaming shows from AEG over the last year. When faced with the loss of the face to face plays offered through game nights and conferences AEG took to Twitch with gusto and started to show off many games from its back catalogue. As streaming grew more popular, I saw others play together, and Point Salad came up again and again as something that encouraged conversation but wasn't too heavy on the admin that the players would become lost in the rounds themselves and forget the audience around them.  From the off, you can see why it would be billed as a crowd pleaser. It's bright and it creates a joy presence on the table, with garish colo

Inkling Card Game Review - Osprey Games

This review is based on the final retail version of the game provided to us by the designer and publisher. We were not paid for this review. We give a general overview of the gameplay and so not all of the mechanical aspects of the game may be mentioned.  Aye, a ken. its no like we huvny been playin game like this afore, but a 'hink you wid struggle wi tryin summit like this if yi were no a little bit more wi the imagination ye ken, like wi the skills tae look at summit and cry 'thas no a H like ya radge, thas wan o they Ts instead oan its side'.  Cuz yi see, tha's whur ye are when yi get Inkling fae Osprey Games an stick it oan the table, an yir aw like 'Braw, a card game, I like a card game' an I just chuckle cos I ken that this one iz no like the wan you like tae play a' the time. Like rummy, or sticky finghers or that wan aboot the old maid. A ken yiv no goat the patience fir playin patience.  So you have a gander at the cards fir a second and yir like,

Dice of Dragons Kickstarter Preview - Thing12 Games

This is the pre-production version of Dice of Dragons, so the art, rules and mechanics may be subject to change over the next couple of months. Therefore please treat this as a first thoughts piece, based on version of the game that we were provided with. We have not been paid for the preview. We also do not provide a full play by play explanation of the game, so not all mechanics may be mentioned in the preview. I have a confession to make.  As much as I would be the first to roll my eyes and raise my eyebrows at the thought of playing dice game where chance is the main staple of the game. I must admit that through the last ten years or so, I do like playing them. Give me some Destiny and Ashes: Rise of the Phoenixborn over Magic every single time. Dice Forge delighted me, Steampunk Rally is a blast. Coraquest and Cubitos produced wild moments and cheers when things rolled the right way. Did I mention King of Tokyo and those chunkiest of chunks clattering across a table? I'm slow

Farsight Board Game Review - BrainCrack Games

This review is based on the final retail version of the game provided to us by the designer and publisher. We were not paid for this review. We give a general overview of the gameplay and so not all of the mechanical aspects of the game may be mentioned. In fairness, I knew there was going to be a relatively big box, but I was not prepared for the sheer size of box that Farsight from Braincrack games contained itself within. Once you add on the secondary box for the miniatures then you have something that given the right amount of reinforcement could be used as a small table. Or even consider listing on AirBnB as something small and breezy in reasonable walking distance to the local shops and train station. Farsight gives the impression of something big and bold and brash and warlike and that is where the first rug is pulled out from under your feet, as it kind of is but in many ways, this is lighter than most of the miniature skirmish games I have graced my table with in recent memor

Wildlands - The Ancients - Osprey Games - Board Game Review

This review is based on the final retail version of the game provided to us by the designer and publisher. We were not paid for this review. We give a general overview of the gameplay and so not all of the mechanical aspects of the game may be mentioned.  I have a recipe for a Jalfrezi dish that I make, using pork belly and various vegetables. I cheat with the sauce, as I've never got the entire knack of mixing the correct level of spices and tomatoes in order to make something worthy. It usually ends up tasting like weak ketchup, or has the the power to clean the chrome from a kitchen appliance. I know my limitations and I also know my limits and so I don't bother trying to emulate something I can pour from a jar that is going to help me on my way. I've experimented in adding asparagus and mini corn for texture, but I generally like to stick with sweet peppers, spring onions and finely diced mushrooms. I'll fry the ingredients to prepare them and then stick everything

Pilfering Pandas - Wren Games - Kickstarter Preview

This is the pre-production version of Pilfering Pandas, so the art, rules and mechanics may be subject to change over the next couple of months. Therefore please treat this as a first thoughts piece, based on version of the game that we were provided with. We have not been paid for the preview. We also do not provide a full play by play explanation of the game, so not all mechanics may be mentioned in the preview. The rain pours as you make your way around the animals, checking to make sure they're all safe and dry, while you realise the squelching feeling in your shoe is because that suspected worn sole has now upgraded itself to a full on hole. You keep reminding yourself that you're here because animals are your life, and what could be more nobler than looking after a collection of some of nature's finest? It makes putting up with the silly safari hat and knee high socks almost bearable, but in this current climate where you feel wetter than a sea lion's bathing suit

Rogue Heroes - Ruins of Tasos - Nintendo Switch Review

This review is based on the final retail version of the game provided to us by the designer and publisher. We were not paid for this review. We give a general overview of the gameplay and so not all of the mechanical aspects of the game may be mentioned.  There's a saying about managing expectations. When you're putting a creation out there to the masses and you're relying on the feedback of the bungled and the botched to measure if you got things right then be prepared for disappointment. Especially if that creation presses the nostalgia buttons for your audience. I see this more in videogames then I do in board games funnily enough, I've never seen a huge backlash for a board game that was similar to another game of the same mechanical genre even if they could almost be cardboard cousins. I don't know if it's because board gamers like more of the same, but are happy as long as the core similarities are represented well. In videogames, if you give the bold im

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