Skip to main content

Posts

Showing posts with the label Area Control

Our Latest Article..

The Binding of Isaac: Four Souls - Card Game Review

The Binding of Isaac is a hugely successful videogame, and thanks to two extremely lucrative crowdfunding efforts that netted around $8 million, you could argue that its a highly successful card game as well. The videogame fits almost too perfectly into begin turned into cardboard, with its roguelike genetics being suited to the randomness of dungeon crawler, variable bonuses and and player powers sitting well within the tabletop realm. There's around eighty thousand people who have some kind of variation of the tabletop game. So surely its extremely good because well funded games are always amazing, aren't they.  I'm approaching this as someone who is away from the hype canoe sailing down the river rapids of marketing and excitement and so this is probably going to be dull in comparison. I'm also someone who is a fan of the game, and has spent many an hour running around randomly generated dungeons of blood and filth.  For those unfamiliar with the videogame, you play

Kahuna Board Game Review - Kosmos Games

There are games that require maximum concentration, so much to the point that the friendly chit chat falls away into the silent contemplation of a state of almost analysis paralysis as it is known. Other games demand less attention and less brain power, but will still have those moments where serenity is called for so that someone can sit back and truly decide on their next move. Those are the games were you sit and have a cup of coffee and share stories and catch up, hoping to will your opponent into casual abandonment that hopefully wins you the game.  Kahuna from the mind of Gunter Cornett balances on that fine line like a tightrope walker, where you can safely state that this isn't going to require huge amounts of rule checking in order to play. It runs as an area control game where you play as one of two sorcerers from the Pacific who have decided compare the size of their egos by trying to control as many of the twelve islands the see in front of them. Decisions on influence

Related Podcasts