Demigods eh? You think every thing is going well and life is nice and quiet, then all of a sudden you're reminded that you've actually got to go and prove yourself and show how powerful you are in order to ascend to some kind of Pantheon type thing. Well, in Divinus you need to. Now, I don't want you to cringe when I mention this game, but Divinus from Lucky Duck Games seems to have crawled from the same evolutionary pool as Charterstone. Now that might be enough to have some of you wince slightly but hang fire. I'm very aware that not everyone had the best time from that game and time has seen it as more an experiment in gameplay than a direction to forge ahead with. What if I said that Divinus also seems to have inherited its mother's love of Carcassonne. Does that make you feel any better? I hope so. I really do. Divinus is another entry in the application based games that Lucky Duck Games are quietly and regularly producing from their studios. They seem to have
If you're a hero with a path, you can be pretty sure that a very large, angry dragon is waiting somewhere ahead, ready to turn your body to a blackened husk. Such is the life of a wannabe hero. Our hero (you) finds themselves in an unnamed land dominated by said dragon. Your job is to wander the land gaining arms, magic, abilities and various other items and boons that will hopefully make you strong enough to fight the dragon and ultimately slay it. The game allows you to choose from one of 4 familiar classes - Elf, Dwarf, Warrior or Sorcerer - and who you choose determines your stat line, and how much gold and food you start with. The stat line comprises the usual array of categories associated with a fantasy style game namely Experience, Vitality, Faith, Wisdom and Skill. Cards are then drawn from various decks and in the solo game you get to keep 6. These will comprise weapons, armour, abilities, magic etc that you may have at your disposal in the game. These items are also