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Showing posts from May, 2020

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The Binding of Isaac: Four Souls - Card Game Review

The Binding of Isaac is a hugely successful videogame, and thanks to two extremely lucrative crowdfunding efforts that netted around $8 million, you could argue that its a highly successful card game as well. The videogame fits almost too perfectly into begin turned into cardboard, with its roguelike genetics being suited to the randomness of dungeon crawler, variable bonuses and and player powers sitting well within the tabletop realm. There's around eighty thousand people who have some kind of variation of the tabletop game. So surely its extremely good because well funded games are always amazing, aren't they.  I'm approaching this as someone who is away from the hype canoe sailing down the river rapids of marketing and excitement and so this is probably going to be dull in comparison. I'm also someone who is a fan of the game, and has spent many an hour running around randomly generated dungeons of blood and filth.  For those unfamiliar with the videogame, you play

Go Nuts For Donuts Video Review - GameWright

In our latest Video Review, we look at the rage inducing, family fallout, sugar coated arguement generator that is Go Nuts For Donuts from GameWright. You can check out the game on  https://gamewright.com/product/go-nuts-for-donuts We were not paid for this review We purchased our own copy of the game. Please drop us a like and a subscription if you haven't already. https://www.youtube.com/c/werenotwizardstabletoppodcast If you would like to support more written pieces on the blog then please consider backing us on Patreon.  www.patreon.com/werenotwizards

Charterstone Board Game Review - Stonemaier Games - Video Review

Yes, that is my face on a video review. Yes, this is my review of Charterstone from Stonemaier Games. This Review was not paid for. The copy of Charterstone was provided to us at a discounted rate. You can find out more information about Charterstone on the link below https://stonemaiergames.com You can read our reviews on https://www.werenotwizards.co.uk    You can listen to our podcast on https://www.werenotwizards.com 

Flyin' Goblin Board Game Review - IELLO

When is a box not a box? When it's a component, and then at that point, its only a part time box. Or maybe its a part time component all along, waiting in the shadows to spring a boxy surprise on you when you are not looking. Either way, its one of my favourite things to see in a game when the norm is to have boxes unused and very much, far too big for the purpose they were meant to be used for. In the case of Flyin' Goblin, the box plays the role (very convincingly) of being the castle of the King, with various rooms to plunder, or utilise as you play this projectile based dexterity game from IELLO. Gameplay itself is extremely simple, needing you to fire your wooden goblin grunt into various rooms in the castle in order to score winning diamonds or much needed coins, put a goblin in the wrong place and you can lose them all together, while those with a steady aim might find themselves knocking their opponents from strategy roofs to gin advantage and send them packin

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