Demigods eh? You think every thing is going well and life is nice and quiet, then all of a sudden you're reminded that you've actually got to go and prove yourself and show how powerful you are in order to ascend to some kind of Pantheon type thing. Well, in Divinus you need to. Now, I don't want you to cringe when I mention this game, but Divinus from Lucky Duck Games seems to have crawled from the same evolutionary pool as Charterstone. Now that might be enough to have some of you wince slightly but hang fire. I'm very aware that not everyone had the best time from that game and time has seen it as more an experiment in gameplay than a direction to forge ahead with. What if I said that Divinus also seems to have inherited its mother's love of Carcassonne. Does that make you feel any better? I hope so. I really do. Divinus is another entry in the application based games that Lucky Duck Games are quietly and regularly producing from their studios. They seem to have
End Results can be wonderful in the board game space. When that last tile or card is placed and you're able to sit back in your chair away from the table, and stare in wonder at the unique creation in front of you. In the case of Megacity Oceania it was a full three dimensional structure that graced the table that you could almost imagine living in. With the likes of Akropolis and Kingdomino, your tiles form a unique habitat unlikely to ever be repeated. Often board games become a thing of beauty that tell their own tale. In the case of Wayfarers of the Southern Tigris, you're charting the history of exploration starting in 9th century Bagdad and spreading your caravan as far you have resources. At the end of the game, your unique tableau will tell the tale of your efforts, of your journey and there's something rather special about that. Overview Wayfarers of the Southern Tigris is a worker placement and tableau builder with aspects of an engine builder in tow. This mean