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The Binding of Isaac: Four Souls - Card Game Review

The Binding of Isaac is a hugely successful videogame, and thanks to two extremely lucrative crowdfunding efforts that netted around $8 million, you could argue that its a highly successful card game as well. The videogame fits almost too perfectly into begin turned into cardboard, with its roguelike genetics being suited to the randomness of dungeon crawler, variable bonuses and and player powers sitting well within the tabletop realm. There's around eighty thousand people who have some kind of variation of the tabletop game. So surely its extremely good because well funded games are always amazing, aren't they.  I'm approaching this as someone who is away from the hype canoe sailing down the river rapids of marketing and excitement and so this is probably going to be dull in comparison. I'm also someone who is a fan of the game, and has spent many an hour running around randomly generated dungeons of blood and filth.  For those unfamiliar with the videogame, you play

Wildlands Board Game Review - Osprey Games - Including Map Pack Expansions, The Unquiet Dead, The Adventuring Party Review

That gaming nightmare, that horrific situation where your enthusiasm for something leads you down the track of almost being an apologist, where not even your energetic cheer-leading can save you from the faces of the truth staring back at you. That no, you weren't exactly lying, but you weren't exactly telling the truth either, and like payment protection from the turn of the century, they feel slightly missold, and might be searching for compensation. I blame myself, because there were five of us at the table, and two were reading the new rules for Adeptus Titanicus, with its tables and statistics and huge numbers of rules, and hardback finish and robots for goodness sake. I decided to teach the rules and sit out, not wanting anyone to miss out on the chance to control a team stealing gems or taking out their rivals.  So I sat instead, reading through a rule book of another game needing a critical eye, making sure the quartet were on their way to joy and excitement,

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