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The Binding of Isaac: Four Souls - Card Game Review

The Binding of Isaac is a hugely successful videogame, and thanks to two extremely lucrative crowdfunding efforts that netted around $8 million, you could argue that its a highly successful card game as well. The videogame fits almost too perfectly into begin turned into cardboard, with its roguelike genetics being suited to the randomness of dungeon crawler, variable bonuses and and player powers sitting well within the tabletop realm. There's around eighty thousand people who have some kind of variation of the tabletop game. So surely its extremely good because well funded games are always amazing, aren't they.  I'm approaching this as someone who is away from the hype canoe sailing down the river rapids of marketing and excitement and so this is probably going to be dull in comparison. I'm also someone who is a fan of the game, and has spent many an hour running around randomly generated dungeons of blood and filth.  For those unfamiliar with the videogame, you play

Empty Space Explorers Kickstarter Preview - A Sideways Glance

I used to own a small book of constellations when I was a younger trainee, because alignment with the stars and planets often helped with power of magic and spells. One of my old lecturers would speak of using the inner mind to connect fully with power of the universe. Most of us however knew that the only power that old fool possessed was the amount of dried dragon breath that was swilling round in their veins. It was one of the many things that drove me from magic and into the path I occupy now. I've always had a funny relationship with learning and being taught since that time, preferring to find things out myself, instead of relying on the wisdom of others without understanding the topic in hand, hence the book on constellations.  The stars, and the planets that surround them are a fascinating playground with no age restrictions on the the audience, and while sci-fi fiction would add on numerous threats to make space interesting, usually space is interesting enough with

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