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Showing posts from October, 2023

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Safety Guide To Buying Board Games Online

  The main article can be found on  https://www.werenotwizards.co.uk/a-guide-to-buying-board-games-online/ Whether you're an active player looking for that next hot board game, or a collector looking to fill a gap on the shelf. There's so many different ways to purchase games that it can be confusing. Sometimes chasing that 'must have' can put you into the potential situation of being scammed out of your cold hard cash for card board. You want to buy from the right sellers and avoid refunds and returns.  Here's a simply guide to keep your bank account safe and your collection full. Online Websites RULE ONE - Stick to the sites you know, unless they come recommended by several peers. If you're a member of a local gaming group, Facebook Group or Tabletop Discord, it's worthwhile  asking your friends and fellow gamers if they've heard of the site you've been checking out. If they have doubts, then consider leaving well alone. The tabletop website www.bo

Decypher Board Game Review - The Gift Of Cardboard

As we get towards the end of the year, we're starting to look at gift ideas that exist in the tabletop space but would work well in a group that is more used to playing lighter and more family orientated games.  is such a game and features in our Gift of Cardboard series of games.    Overview Decypher is a code breaking game where you are trying to guess the other player's five digit random number code.  Main Play  The easiest way to describe Decypher is like numerical Guess Who. Each of the numbers is represented in the old fashion digital number style. The kind you would see on a calculator or very old watch. At the beginning of the game you'll randomly create a code that the other player needs to guess and then you'll take turns guessing on each of the digits. So you might ask if the other player's number has a line in the middle, and if the player had a 2, 3, 4, 5, 6, 8, 9 then it would. Guess correctly and you get another chance to guess another part of the num

Squishmallows Take Four Party Game Review

As we get towards the end of the year, we're starting to look at gift ideas that exist in the tabletop space but would work well in a group that is more used to playing lighter and more family orientated games.  is such a game and features in our Gift of Cardboard series of games.    Overview Squishmallows is a quick reaction set collection game where players are trying to collect a full set of Squishmallows for their squad before their opponents do.            Main Play  Each player will be given a set of numbered cards from one to four. The same numbered cards will be placed on the table, with Benny the Squishmallow placed in the middle of the table. One Squishmallow card is dealt under each number and then on the count of three all players will play a number card, essentially deciding which if the Squishmallow cards they want to take. If two players play the same card, then the first person to grab Benny gets to take the card they want. The first person to collect four cards fro

Luke Laurie - Dwellings of Eldervale, Andromeda's Edge - Teaching and Game Design - Podcast Interview.

   Delighted to be joined by Luke Laurie, designer of Dwellings of Eldervale and Andromedas Edge, I talk with him about his day job as an educator, getting into board game design and the success and size of Dwellings and his latest game he's designed with his son. Links of Notes Gamefound is still open for orders.. https://gamefound.com/en/projects/cardboard-alchemy/andromedas-edge https://boardgamegeek.com/boardgame/358661/andromedas-edge https://boardgamegeek.com/boardgamedesigner/63686/luke-laurie https://breakinggames.com/collections/dwellings-of-eldervale/ https://boardgamegeek.com/boardgame/330608/cryo If you would like to support more content on the blog then please consider backing us on Patreon.   www.patreon.com/werenotwizards

The Plot Thickens - Science Fiction Edition - Narrative Game Overview

As we get towards the end of the year, we're starting to look at gift ideas that exist in the tabletop space but would work well in a group that is more used to playing lighter and more family orientated games. The Plot Thickens: The Science Fiction Edition is such a game and features in our Gift of Cardboard series of games.    Overview The Plot Thickens is a improvised story telling game, where players will use story cards dealt to them in order to craft the perfect story and create a scene that will then play out over various rounds. This carries on until the players reach the last chapter, and the main character has the chance to finish off the story and decide how the whole tale will finish. Main Play  In The Plot Thickens, each player will be dealt of number of cards that will help them to determine the plot of the story they are playing through. In this science fiction version, the cards are all space themed, with a collection of words that you would normally associate with

Sherwin Matthews - Resident Evil Board Game - Podcast Interview.

Joined once again by model painter, and designer, developer and person most likely to eventually get tired by my nonsense.. Sherwin Matthews is back from Steamforged Games to chat about Horizon Forbidden West, Resident EEEVEL and we touch pirates on cardbaord.. You can keep an eye on Sherwin by going to ARR ME HEARTIES!!! RESIDENT EEEEEEEVIL https://twitter.com/sherwinsagenda https://boardgamegeek.com/boardgamedesigner/104102/sherwin-matthews www.steamforged.com ========================================================= If you would like to support us then please visit and interact with the links below. Please give us a rating or review on your podcast catcher of choice. Also, please let someone else know about our show, as recommendations are wonderful things. OUR LINKS OF NOTES ( https://linktr.ee/werenotwizards ) Apple Podcasts | Our Blog, Reviews, Previews and Thoughts | Our YouTube Channel Our BGG Guild | Board Game Geek Page | Website | Facebook | Twitter | Instagr

Dawn Card Game Review - Green Meadow Games

Dawn arrives in a bite sized box, designed to take up a small amount of space in your collection. Some games take several different mechanics and mash them together, while Dawn takes one, serves it up to you in packaging that slides open like a draw from one of those expensive jewellery purchases and then asks you to join in as a team in building a village or sabotaging efforts in becoming a scoundrel and taking the wealth for yourself.  Overview Dawn is a hidden resource hand management game with a traitor mechanic with the main aim of the game being to play cards to overcome challenges or construct buildings. You'll play a maximum of six rounds in the game.  Main Play Dawn reminds me of a stripped down Dead of Winter but set the in lovely country scene. Every turn you'll be adding a card to your own little treasure trove that secretly decides your affiliation. Then you'll be playing resource cards in order to help pay towards buildings, handle threats or contribute toward

The Old King's Crown Crowdfunding Preview

"Rest easy. Take your time. It is not going matter whether you walk out of that door now or in a few days. It wont change anything and to be honest, you'll need you strength for the path ahead. The king is dead, or gone, or missing. He's not here, heh. The sound you hear quietly on the breeze, the slight taste of iron in the air, that my friend is the sound of the inevitable struggles making their way here. So rest easy and take your time, for heavy lies the head that wears The Old King's Crown." Overview The Old King's Crown is an asymmetrical part area control, part deck building strategy game where the aim of the game is to garner the most influence to win. Main Play You can break the Old King's Crown down into some very basic steps. Each of the main turns in a round is named after one of the seasons, starting with Spring where you'll place your main Herald piece on one of the Region board sections, followed by Summer where you'll place cards an

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