Demigods eh? You think every thing is going well and life is nice and quiet, then all of a sudden you're reminded that you've actually got to go and prove yourself and show how powerful you are in order to ascend to some kind of Pantheon type thing. Well, in Divinus you need to. Now, I don't want you to cringe when I mention this game, but Divinus from Lucky Duck Games seems to have crawled from the same evolutionary pool as Charterstone. Now that might be enough to have some of you wince slightly but hang fire. I'm very aware that not everyone had the best time from that game and time has seen it as more an experiment in gameplay than a direction to forge ahead with. What if I said that Divinus also seems to have inherited its mother's love of Carcassonne. Does that make you feel any better? I hope so. I really do. Divinus is another entry in the application based games that Lucky Duck Games are quietly and regularly producing from their studios. They seem to have
Self Awareness in board games is minimum commodity that not many designers are willing to visit, let alone stay there. If anything, they want you to look on their game as a means of escape, a way out of your normal day to day. Mind MGMT embraces its existence in a way I haven't seen in a board game ever, and makes you think you're watching Ryan Reynolds break the fourth wall repeatedly while trying to be serious. This is all about the big conspiracy, the secret conspiracies, the codenames and talking and the recruitment and people in doorways and meetings at fountains and outdoor cafes. It's about chasing down the Recruiters as a Rogue Agent and trying to make the world a less controlled place. In the spirit of enjoyment and discovery, THERE WILL BE NO SPOILERS IN THIS ARTICLE. Overview Mind MGMT is a hidden movement game, and for those unfamiliar with the concept, this will mean that regardless of the number of players, you're playing as two teams heading off agains