The Binding of Isaac is a hugely successful videogame, and thanks to two extremely lucrative crowdfunding efforts that netted around $8 million, you could argue that its a highly successful card game as well. The videogame fits almost too perfectly into begin turned into cardboard, with its roguelike genetics being suited to the randomness of dungeon crawler, variable bonuses and and player powers sitting well within the tabletop realm. There's around eighty thousand people who have some kind of variation of the tabletop game. So surely its extremely good because well funded games are always amazing, aren't they. I'm approaching this as someone who is away from the hype canoe sailing down the river rapids of marketing and excitement and so this is probably going to be dull in comparison. I'm also someone who is a fan of the game, and has spent many an hour running around randomly generated dungeons of blood and filth. For those unfamiliar with the videogame, you play
I played with virtual pieces, The Games' called Last Resort, A Vacation, No screaming Don't really care if I'm winning or losing, how about we just forget about trying to make up a board game preview based on a very angry song which kind of had a rather cool video and instead think about going into space, and not only going into space, but maybe getting involved in vacations. So I give you Last Resort from Braincrack Games, and because we're so super switched and modern and into space age tech, it means that Lewis from Braincrack was able to give us a spin on the old Tabletop Simulator to show us how the game works. So treat this as a kind of holiday timeshare pitching deal, where I'm going to let you sit back and imagine all those things you would want to see if you were looking at the deep cold dark haunting depths of space and think, yeah, I could run some bad ass space place here. The National Office of Space Exploration Yields is selling off some promising