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Showing posts from October, 2019

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Safety Guide To Buying Board Games Online

  The main article can be found on  https://www.werenotwizards.co.uk/a-guide-to-buying-board-games-online/ Whether you're an active player looking for that next hot board game, or a collector looking to fill a gap on the shelf. There's so many different ways to purchase games that it can be confusing. Sometimes chasing that 'must have' can put you into the potential situation of being scammed out of your cold hard cash for card board. You want to buy from the right sellers and avoid refunds and returns.  Here's a simply guide to keep your bank account safe and your collection full. Online Websites RULE ONE - Stick to the sites you know, unless they come recommended by several peers. If you're a member of a local gaming group, Facebook Group or Tabletop Discord, it's worthwhile  asking your friends and fellow gamers if they've heard of the site you've been checking out. If they have doubts, then consider leaving well alone. The tabletop website www.bo

Arcane Blaster Casters Kickstarter Preview - Battle Boar Games - First Thoughts

Isn't fun a funny concept? The act of fun and the impact of fun itself, could be said to have at it's base level, very little practical use. It won't keep you warm on a cold winter's night nor put food in your hungry belly. Fun isn't always something that will have a lasting emotional impact, in fact, the crescendo of fun can last seconds as you slide down a snowy hill on a sledge, or witness a punchline of a joke slapping you hard in the face. So while it can make you happy for a while, you could argue that it is something that needs topped up on a regular basis. Fun reminds us that it's okay to stop and allow the ridiculous and entertaining to creep into our lives. Gene Wilder in Charlie and the Chocolate Factor states importantly that "A little nonsense now and then, is treasured by the wisest man." I've often tied in fun and nonsense together, as I've always tied in laughing, grinning and noise with fun. Board games are a dual faced f

The Artemis Project Board Game Review - Grand Gamers Guild

It's the year 2348, and rather than leaving Europe, we find ourselves going to Europa. The Artemis Project sees players take on the role of Stabilizers, attempting to create the most successful colony on the barely-habitable moon, Europa. Players will look to build structures both on land and in the ocean, recruit skilled colonists and send them out on expeditions and have them staff the buildings. Players will also gather resources which are used to pay for colonists, buildings and shelter, as well as potentially scoring victory points at the end of the game. Before the box is even open there's a level of anticipation based purely on the box art. It's very nice and nails the theme perfectly. Inside and it's not too shabby either. The 4 classes of colonists all have a unique meeple shape and colour, making it easy to identify them. The minerals, energy and toolkit components are good, if not spectacular. There are also building tiles, coming in two flav

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