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Moonrakers Board Game Review - IV Studios

Moonrakers is stylish eventual malevolence in a box. Best considered as a multi stage rocket used on the original Apollo missions. A blast off launch that at the beginning plays with your competitive streak  before forcing you to consider bitter cooperation as one of your only choices going forward. You're forced to go through different stages of negotiation as you attempt to climb up the prestige ladder and win.  The backbone of Moonrakers requires players try to fulfil space contracts, by picking the missions and using their hand of five cards to play what is required in terms of thrusters, shields and eventually crew. You can only ever play one card, and unless that card is a reactor which allows a further two plays, your turn is going to stop there. Missions also have a potential hazard level where dice are rolled to decide potential damage and can only be negated with shields. Take damage and you'll lose prestige and keep you away from the goal of reaching the magical ten

We're Not Wizards - UKGE Podcast Episode



This was a struggle because Luke was very tired after getting back from UKGE, so naturally we chat about cannibalistic chocolate bars, Role playing Games, being Bob Mortimer, and mention in passing Mark Cooke, and UK Games Expo which was something that happened.  


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