Our Latest Article..

Super Volcano - Teleporthole Games - Kickstarter Preview

Before we even start this piece I want to remind you once again of the ridiculousness of the English language. The word volcanoes is pronounced vol-cainose but the word canoes is pronounced canooze. So we could have Volcanooze which to me sounds like a lot more fun and eruptiony. If you have a Super Vol canoes, then you've probably landed in Teleporthole Game's house, and now you're trying to deal with the management of therms. It's all very much warm.  Super Volcano Is a Euro-Write. A game where resources are gained and then utilised every round with the overall goal of achieving victory points based on the number of civilians you keep warm and toasty, but not burning and on fire. In the middle of the board there's a Super Volcano, providing everyone in the area with plentiful Therms and therefore energy, providing you have enough power stations to utilise them.  Fairly straightforward to get into, rounds are comprised of using workers to increase your reach across...

Loke BattleMats - Giant Book of BattleMats - Playtest and Guest Review




When Loke BattleMats were kind enough to reach out and offer me a chance to try out their Giant Book of BattleMats, I had to concede it would be unfair for me to even attempt to look over their fantastic offering without coming across as some kind of ignorant buffoon. Luckily for me, all round good egg and excellent DM, Neil Alexander, who runs RPG campaigns regularly in Dunfermline and Edinburgh was happy to take a look on my behalf. So I took the chance to outsource this review to him so he could try the Battle Mats out on some active campaigns. 

 The Giant Book of BattleMats certainly live up to their name, coming in a ring binding of A3 size and 62 pages of various style maps and possible scenarios for you to live out your campaign. You can either use the pages separately or open them up so that you can create an entire A2 scene which will allow you to easily place additional items on the map to enhance the experience. 


The Laminated pages serve two purposes in that they help to protect the pages from wear and tear and they also support the ability to using dry markers on the maps directly, thus allowing the DM to draw barriers or the idea of walls directly on to the map but with the benefit of being able to wipe them clean afterwards. No more need to be wasting pages and pages of graph paper week after week. 


When I spoke to Neil about his experience with the Giant Books of Battlemats after letting him use them for a couple of weeks he had some extremely positive things to say. On the whole, he found them extremely useful as they help to create the atmosphere for the campaign almost immediately without having to spend ages describing the scene the players were in. In turn, it allowed him to concentrate on the smaller details of the area the players found themselves in, and with the scene being less open to interpretation he remarked that the players themselves were directly referencing items on the mat as they were playing through the scenario. 

As a DM, Neil commented that some of the maps included actually gave him some inspiration to possible future scenarios he could introduce to the campaign that might not have appeared organically had he been thinking them up himself, he especially liked the beach mat as an example of this.
All in all, Neil was really positive about the additions that the BattleMats brought to his campaign.




Huge Thank you to Neil for taking the time to playtest the mats and for his group of dungeoneers willing to be guinea pigs. 

You can check out the Giant Book of BattleMats by visiting 
https://www.gamingbooks.co.uk/shop/giant-book-of-battle-mats.html
Priced currently at £32.99 and available through the link above. 


Related Podcasts