Demigods eh? You think every thing is going well and life is nice and quiet, then all of a sudden you're reminded that you've actually got to go and prove yourself and show how powerful you are in order to ascend to some kind of Pantheon type thing. Well, in Divinus you need to. Now, I don't want you to cringe when I mention this game, but Divinus from Lucky Duck Games seems to have crawled from the same evolutionary pool as Charterstone. Now that might be enough to have some of you wince slightly but hang fire. I'm very aware that not everyone had the best time from that game and time has seen it as more an experiment in gameplay than a direction to forge ahead with. What if I said that Divinus also seems to have inherited its mother's love of Carcassonne. Does that make you feel any better? I hope so. I really do. Divinus is another entry in the application based games that Lucky Duck Games are quietly and regularly producing from their studios. They seem to have
You never know what's in a tin, Until you open it and begin, to rummage through the compact contents, and see if it makes any sense. And all the time hoping what's contained, is something that will be well explained. A simple circular set of rules inside, I hope they make sense, I can't abide The ones that leave you second guessing, as playing those games is most depressing. Let me tell you of the aim, or how you win this simple game. It's all about stacking blocks of different shapes and sizes while you're meant to try to make the other player, make a mistake and topple down the Stake, oh sorry I meant stack. You see you aren't just all out attack. See unlike games of a similar nature, You get to chose the other's future, of what block they get to play, Without them having the slightest say. So straight out the blocks you set your trap, and try to leave them in a flap, As th