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Wise Guys Board Game Review - Gale Force Nine

It's maybe pure ignorance on my part but I've never seen a huge number of board games that sit within the organised crime genre. There seems to be more Sci-Fi than Scarface. I own The Godfather: Corleone's Empire, which was a grail game for me and was its own tale of negotiation and acquisition and offers that couldn't be refused. Wise Guys from Gale Force Nine enters the fray with a  Goodfellas  attitude on how you win at life, which is to gather up as much money as possible, without effecting your influence and clout and your ability to make money on the black market. It is a remix of a Sons of Anarchy game from a few years ago, but this time it returns without a connected IP.  There's an attraction to this kind of genre of game, because these are criminals, but also the ultimate in non-conformists to a societal norm. Most of us don't want to work a normal job with a steady life and pay check if given the choice. Some of us already live on an edge, working fr

Wildlands Board Game Review - Osprey Games - Including Map Pack Expansions, The Unquiet Dead, The Adventuring Party Review

That gaming nightmare, that horrific situation where your enthusiasm for something leads you down the track of almost being an apologist, where not even your energetic cheer-leading can save you from the faces of the truth staring back at you. That no, you weren't exactly lying, but you weren't exactly telling the truth either, and like payment protection from the turn of the century, they feel slightly missold, and might be searching for compensation. I blame myself, because there were five of us at the table, and two were reading the new rules for Adeptus Titanicus, with its tables and statistics and huge numbers of rules, and hardback finish and robots for goodness sake. I decided to teach the rules and sit out, not wanting anyone to miss out on the chance to control a team stealing gems or taking out their rivals.  So I sat instead, reading through a rule book of another game needing a critical eye, making sure the quartet were on their way to joy and excitement,

Our Kickstarter Thank You.

My Bunny is Awesome. Just Like You. Back at the beginning of the year, a group of people who were definitely not average, and at the very least a 6 out of ten, supported us through our Kickstarter campaign. Some of them received biscuits, and some of them asked for nothing more than a chance to help us do some travelling, and get some updated equipment and cover the costs of running the show. The biscuits have been sent, podcasts have been recorded with some of our special guests, and it's time to give a shout out to those who we promised to.. So far in 2019, you have helped us to do the following - Record 70 episodes and hit 34k downloads so far for this year alone. Wrote 17 blog posts with rants, previews, sideways glances and a Dan Hughes Review. Recorded 6 Videos  Helped pay for the podcast hosting and conferencing software we use.  Helped us to update our recording equipment. Totally eat lots of gluten free biscuits. So here are the list of people who as

Cerebria: The Inside World - The Card Game - Review

In a whirlwind of emotions, the little brother of big-box brain burner Cerebria: The Inside World dropped through the letterbox at We're Not Wizards Towers. The standalone card game for 2-5 players is set in the same universe as it's big-box relation. Will the card game fill you with bliss, or leave you feeling gloom? (Quick note: I've not played the other Cerebria game) The first thing that strikes you when picking up the game is the stunning packaging. The cigar like box has a magnetic lid which reveals a lovely insert, featuring two slots either side of a metal coin containing cards and identity fragments. It's a great first impressions bolstered even further by the art of Pedro A Alberto, VillÅ‘ Farkas and Jamie Sichel who were three of the four artists on the big-box game. The art might not be for everyone, but I found it vibrant, off-kilter and a lot of fun. The game itself sees players building their Mindset with emotions (Bliss or Gloom) which are dra

Crypt X Kickstarter Preview - Inside The Box Board Games - A Sideways Glance

I look up from the notepad in front of me, catching the eyes of my partner across the room. They have a slightly furrowed brow and a look of confusion on their face. "That's like the third time you've made a strange noise while you've been looking through those cards, what are you doing?" they say. "I'm up to my eyes in Egypt just now, important things going on" I reply, smiling.  "You're an arse. I want you to know this," they respond, before shaking their head and turning back to the television.  This hasn't been the first time this exchange has happened you understand, because since I delved into the envelope that Inside The Box Board Games sent me, I've been making a mixture of noises between frustration and jubilation as I've gone through the preview sample puzzles for Crypt X.  Earlier, I was sitting on the floor, with a collection of playing card size illustrations spread in front of me, a finest

Sensor Ghosts Kickstarter Preview - A Sideways Glance

You've escaped the space station, dodging killer viruses and a computer system intent on your death. You're on you way home to Earth, but there's a catch (well, more than one to be honest, none of which is good for your situation). Home doesn't want you back given the scary space virus that wiped out all your crew mates from the station. The only way you can get back is to negotiate an asteroid field, grab a sample of the virus and get it back to earth without getting vapourised in the process. Easier said than done given your scanner is on the blink thanks to the malevolent computer which is intent on killing you. The game itself is a puzzle game. The route back to Earth is littered with danger. Some sectors of space may contain asteroids or other obstructions. You might get lucky and the sector is clear of anything nasty or you may reach a boost, which gives you an extra push along your current path (sounds good, but it can be fatal). As you traverse

Empty Space Explorers Kickstarter Preview - A Sideways Glance

I used to own a small book of constellations when I was a younger trainee, because alignment with the stars and planets often helped with power of magic and spells. One of my old lecturers would speak of using the inner mind to connect fully with power of the universe. Most of us however knew that the only power that old fool possessed was the amount of dried dragon breath that was swilling round in their veins. It was one of the many things that drove me from magic and into the path I occupy now. I've always had a funny relationship with learning and being taught since that time, preferring to find things out myself, instead of relying on the wisdom of others without understanding the topic in hand, hence the book on constellations.  The stars, and the planets that surround them are a fascinating playground with no age restrictions on the the audience, and while sci-fi fiction would add on numerous threats to make space interesting, usually space is interesting enough with

Funding My Media Empire With a River of Cardboard Money..

How do you make money in an industry where the media coverage has grown from bedrooms and garages and dining tables to recognised names and logos and brands. From passionate individuals starting with a hope and a cheery tone and a 'Hey Everyone', to trying to make their way in the cardboard world financially viable? Where access to creating content has never really been easier, where everyone is making something, whether it be a public thought on Social Media or a video of their dog doing a cat impression. We are at the peak of free content, the height of unsolicited opinion, and yet these people who have a decent following, are asking for us to continue to help them. How dare they, and yet why not? It helps to look at our video game cousins, where early coverage in the mid 80's consisted of absolutely no internet, but monthly magazines, filled with adverts for games and services, which helped to supplement the income of the sales of the publication itself. It was run by

Bellum of Mutants and Men Board Game Kickstarter Preview - A Sideways Glance

In an age of gaming where some games not only rely on one, but multiple rule books, all with fiddly explanations and play through examples, it's always refreshing to see a game that shouts and claims complexity, and at the same time condenses it into a ten page rule book that fits comfortably into the palm of our hand. This is what people like me like to see when they have been asked to write a few lines on our first thoughts of a game. That the first barrier to entry is potentially a very small one, which means getting to the table doesn't involve a huge amount of careful planning. Which takes us to Bellum of Mutants and Men, where the Sapient Kingdom face off against the Gobalos in a naming convention I can only guess is to avoid some kind of potential copyright claim against Van Hammock Games. A monochromatic tale of protecting your keep from the opposing forces, where resources are quite literally your hand of cards and you play out the tale on a cloth board which

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