The Binding of Isaac is a hugely successful videogame, and thanks to two extremely lucrative crowdfunding efforts that netted around $8 million, you could argue that its a highly successful card game as well. The videogame fits almost too perfectly into begin turned into cardboard, with its roguelike genetics being suited to the randomness of dungeon crawler, variable bonuses and and player powers sitting well within the tabletop realm. There's around eighty thousand people who have some kind of variation of the tabletop game. So surely its extremely good because well funded games are always amazing, aren't they. I'm approaching this as someone who is away from the hype canoe sailing down the river rapids of marketing and excitement and so this is probably going to be dull in comparison. I'm also someone who is a fan of the game, and has spent many an hour running around randomly generated dungeons of blood and filth. For those unfamiliar with the videogame, you play
Friendly, Busy, But Never Overcrowded.. I’m in the unusual position that I first heard about Tabletop Scotland long before the Media Coverage and press releases hit, as I’ve known David, Simon and John for the last three years, as they are regular attendees at the local gaming club I go to in Dunfermline (DWARF). We’ve played some games together and in fact both Dave and John were guests on the podcast in the past. It was really interesting to hear the snippets of information as the planning progressed. The excitement of reaching 250 ticket sales and the nervousness of how far it would climb before the big day. How much of the Dewar Centre was going to be taken up by cardboard? and the proud moments when the partnerships were announced tentatively. In the background was always whispers of ‘this is going to happen isn’t it?’ As the days rolled ever onwards and the ticket sales increased, the next question that arose was ‘I hope this is good’. And not meant in a way to be cruel but more